Color Blind

A local coop platform game. Each player is given specificly colored glasses (green or red). Depending on which glasses they wear they only can see certain elements of the level. To succeed they have to communicate constantly to inform each other of the perils ahead.

The game was developed in Unity3D with a small group of three people as part of a rapid prototyping course and entry for the JAMUARY! 2018 Jam during the course of approximately two weeks.

My roles in the project:

Game Design and Art Design

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