The Painter’s Perspective

Immerse yourself in the sensual and aesthetic ambience of the scenes that inspired the impressionist painters nearly a century and a half ago. Collect records of your experience in the form of factual collectibles and paintings.

The project seeks to provide a minimally invasive method of engaging with paintings outside of the traditional means of the established museum etiquette. The game will enhance museum experience by augmenting the series of interactions viewers traditionally make with each painting, incorporating educational elements in the form of information signposts, and gamified elements in the form of collection of paintings and their related information.

Players should experience static media as living, breathing pieces through a technological symbiosis where contemporary digital multimedia and more traditional media are merged to create a new, focused experience. Project success occurs through player interest in the painting, achieved first through the painting and animation segments, and then transferred into curiosity about the painting’s history, the context of its creation, and artist’s life, and more.

This prototype was developed by three people over the course of three weeks for the Wallraf-Richartz-Museum in Cologne as part of a course on Serious Games.

My roles in the project:

Programming & Animation

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