In “A Normal Day: Kiosk Simulator” you play as an employee of a small conveniant store. It is your job to tend to the costumers, clean up the mess they make and in general keep a good attitude. Sounds simple? Then you have never worked in a store.
The game was developed in Unity3D with a small group of three people as part of a rapid prototyping course and entry for the JAMUARY! 2018 Jam during the course of approximately two weeks.
My roles in the project:
- Game Design
- 2D Art & Animation
Game Engine:
- Unity3D