Find all my articles on ResearchGate
and more offbeat, poetic … stuff here
2023
INDUSTRIAL MEMORY CULTURE IN FANTASY GAMES: REMNANTS OF THE RUHR IN THE GOTHIC AND ELEX SERIES
in: Historical Games Network Blog, published online, 09.09.2023.
2021
Player Agency in Audience Gaming
in: Beil, B./Freyermuth, G. S./Schmidt, H. C. (Eds.):
Paratextualizing Games. Bielefeld 2021, pp. 165-180.
Written together with Can Mert Bozkurt
2020
Tracing the Past with Digital Games.
Historical Procedural Rhetorics
in: Lorber, M./Zimmermann, F. (Eds.): History in Games.
Contingencies of an Authentic Past. Bielefeld 2020, pp. 93-114.
2019
Designing Rituals Instead of Ceremonies.
The Meaningful Performance
of Violence in Video Games
in: Alvarez Igarzábel, F./Debus, M./Maughan, C.L. (Eds.):
Violence | Perception | Video Games. Bielefeld 2019, pp. 93-104.
Written together with Alex Boccia
2014
Kloster Wienhausen Band 1.
Geschichte und Kunst
Wienhausen 2014
ISBN: 978-3-9816588-0-4