Upcoming
18.03.2025
Working Hard, Cozily:
An Ideological Critique of the Cozy Game
together with Alexandra Petrus
Young Academics Workshop – Cologne Game Lab
PAst
2024
Press F to Empathise.
The Importance of Social Skills
for Being a Producer
together with Marilena Cassetta, Lucas Maria Blatz & Nicole Stegmann
DEMOCRACY AT WORK
UNIONS AND WORKS COUNCILS
IN THE GAMES INDUSTRY
together with Felix Voigt
The Lack of Democratic Systems
in MMORPG Guild Structures
together with Alex Boccia
Playing the Field IV: Video Games and Politics
DEMOCRACY AT WORK
UNIONS AND WORKS COUNCILS
IN THE GAMES INDUSTRY
together with Matthias Grzegorczyk
Guest Lecture – Cologne Game Lab, TH Köln
ORGANIZE!
CHANGING THE GAME INDUSTRY
WITH UNIONS AND CO-OPS
together with Casilda de Zulueta, Marie LeBlanc Flanagan
& Alex Williams
[in German] Geschichte als Prozess:
Digitale Spiele und die Dekonstruktion von historischem Wissen
as part of the panel “Kritik der Digitalisierung, Digitalisierung als Kritik?”
together with Alexandra Petrus
Geschichte als Kritik, Universität Bielefeld
[in German] Der Einfluss industrieller Erinnerungskultur im Ruhrgebiet auf die Spielwelten von Gothic und ELEX
as part of the panel “Geschichte und Erinnerung in digitalen Spiele”
Digitale Spiele im Wandel. Technologien – Kulturen – Geschichte(n)
Jahrestagung der Fachgruppe Kommunikationsgeschichte der Deutschen Gesellschaft für Publizistik- und Kommunikationswissenschaft
2023
Liberalism and its Limits in Mafia 2
“The Working Man is a Sucker,
that’s for sure”
CEEGS 2023: Meaning and Making of Games, Leipzig
[IN GERMAN] Mehr Demokratie Am Arbeitsplatz. Mit Betriebsräten gegen Sexismus und Ungleicheit
TALK:IN – Köln 2023 – Organisiert von GAME:IN
together with Nicole Stegmann
Decay and the Practice of Historiography in Kentucky Route Zero
Video Game Cultures 2023 – Exploring New Horizons, Klagenfurt
Micro budgets, Agility
and the Need for Rigid Planning
Devcom 2023 – Cologne, Germany
Playing with Theory.
The Influence of Historical Theory
on Historical Game Design
Digra 2023 Seville Workshop – Re-Playing with History: Revisiting Historical Games Studies
Between rigorous planning
and agile development.
Finding the right project management system for your game
Developing entertaining games
based on political history
and government funding
The Interactive Pasts Conference 3, Leiden
2019
Player Agency in Audience Gaming
together with Can Mert Bozkurt
Clash of Realities Conference 2019, Cologne
Game Studies Summit: Paratextualizing Games
Publication based on the talk can be found here.
2018
Designing Rituals
Instead of Ceremonies.
The Meaningful Performance
of Violence in Video Games
together with Alex Boccia
Clash of Realities Conference 2018, Cologne
Young Academics Workshop: Reframing the violence and video games debate